Two early missions will be available in the demo, set in near future Tokyo. Players will take command of Dan Marshall and work together with a squad of teammates against highly intelligent robots. The demo also provides a taste of Binary Domain's ground breaking Consequence System, which allows players to interact with and influence teammates in a variety of ways never before seen in a third person shooter, by using voice recognition in combat and non-combat situations players.
I can’t wait to see this voice recognition in action — it can be the next step in innovation, or another failed foray into getting computers to understand what the hell we’re saying. Here’s to hoping it’s the former.
Binary Domain will be available in North America on February 28th, 2012, on the Xbox 360 PlayStation 3.
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